Romain Lelong takes a new look at virtual reality (VR) serving the needs of industrialists

Based in Compiègne, the innovative company Reviatech develops training tools using virtual reality (VR) and augmented reality (AR). Romain Lelong, a UTC graduate and his research teams offer a complete range of 3D software solutions dedicated to design, communication and training in companies.

Romain Lelong takes a new look at virtual reality (VR) serving the needs  of industrialists

3D tools for training through virtual reality (VR) for training purposes, enough to perfectly meet the needs of many companies in all sectors: industry, health, administration, energy... This is the promise kept since the creation of Reviatech in 2008. Based in the technology park of Venette in the Oise region, it develops training tools using virtual reality (VR) and augmented reality (AR), which reduce learning time while at the same time improving productivity and quality. "In recent years, we have become experts on issues of employee safety in industry. When, at the beginning, we proposed five or six scenarios per project, today we are developing nearly forty. This shows the growing importance of our work, which consists of designing educational situations that are as close as possible to the reality of the company," explains Romain Lelong, Managing Director and cofounder of Reviatech, who also graduated from UTC-Compiègne. The company is made up of engineers and researchers in computer science largely recruited from UTC, specialized in 2D and 3D computer graphics, in computer studies and engineering in 3D simulation, virtual reality and augmented reality, but also in
pedagogical engineering and technical studies on industrial systems and processes.

Virtual reality a real added value

Virtual reality, with its state-of-the-art headsets, including the Oculus Quest®, is no longer just an educational or marketing gadget. "Indeed, virtual reality has succeeded in helping engineers in design, from the test phase to development. It is also a very good solution for awareness and learning through immersion and interaction. In terms of collaboration, virtual reality facilitates understanding and exchanges between collaborators and thus accelerates decision making. These virtual reality collaborations also make it possible to eliminate distances, thus contributing to the grouping of employees from distant sites around the same project", explains Romain Lelong. Augmented reality, meanwhile, makes it possible to assist a user remotely by putting him in the presence of an expert who will guide him as if he were at his side.

Cutting edge R&D

In 2020, Reviatech is also banking on research projects. It has just completed two of them, including the KIVA project financed by the Hauts-de-France Region. Knowledge and Informed Virtual environment for gesture cApitalization is a collaborative research project between the UTC, the LINAMAR group (Montupet company) and Reviatech the aim of which is to create, using VR, a new training environment for technical gesture for the aluminium casting professions. A second collaborative research project, VICTEAMS, funded by the ANR, led to the design of a virtual reality training course for medical leaders in the rescue of the injured, focusing on non-technical skills (communication between medical teams, management and organisation). The application uses AI protocols to drive the virtual characters and an innovative communication system to target the learning of non-technical skills.